Facs Rigging
Facs Rigging
Facs Rigging
Showcasing a comprehensive facial rigging system designed for motion capture. I used a free head model from 3DScanStore as the foundation to create a detailed and expressive rig capable of capturing a wide range of realistic facial motions. This project demonstrates my understanding of facial anatomy, rigging principles, and the pipeline for translating high-fidelity performance data onto a character model.
Showcasing a comprehensive facial rigging system designed for motion capture. I used a free head model from 3DScanStore as the foundation to create a detailed and expressive rig capable of capturing a wide range of realistic facial motions. This project demonstrates my understanding of facial anatomy, rigging principles, and the pipeline for translating high-fidelity performance data onto a character model.
Tools Used: Maya, Marmoset
Tools Used: Maya, Marmoset
Tools Used: Maya, Marmoset